- First find a story
- Break the story into which parts are going to be animated, which parts might have voice overs, which parts will have what sounds, which part will have pick a path options, which parts will have the mini games.
- Plan out a story board of interactions
- Design technologies around this; motion tracker, surround sound…
- Design set of 2 ½ dimensions
- Trialing/set up technologies + testing
- Usability Testing – this is imperative!
- Installation / Testing
- Show time.
Monday, March 19, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment